Petrovka 38 1/2: Review

"Saturn-Plus" – Studio, perfectly mastering the art of creating bad games. Not that the projects of the team were getting worse every time. Just https://hotelesperia.net/pages/a-breakdown-of-neon54-casinos-bonus-structure-for-2024.html the creators "Petek" and others like them stably keep the development bar at the level "below the baseboard". In a sense, you can even envy the fertility of developers: with the help "Akelly" They produce stamping for stamping with almost record speed. At least with the pace of the birth of cats – quite comparable.

Therefore, when we were once again loudly promised "A humorous adventure filled with parody of science fiction films", We shrugged. It is unlikely that you should expect from a multiple of the offices of something fundamentally different from its usual level. Unfortunately, the worst fears were justified in the case of "Petrovka 38 1/2". Adventure does not stand criticism so much that she could safely make a visual aid on the topic "How not to make games".

The hypnotist came to us

The plot begins to amaze with its rare delusions from the very first minutes of the game. A bartender named Sanya (main character) suddenly finds himself in the epicenter of supernatural events. A hypnotist-robber enters his bar, lulls everyone around with multi-colored bubbles and tries to get a super-minute secret artifact from … a safe hidden in the aforementioned eatery behind the dial of the wall clock. Only the girl, which came from the name of Olya, knew about the presence of a secret storage in this, it was not clear where the cache was known (logically, though?), which in the plot is nowhere else and does not appear in any way. Meanwhile, our wonderful hero finds a way to temporarily neutralize the offender and, as a result, enters the staff of the protection authorities of a supernatural law enforcement. The valiant guards live underground (in sewage, if more precisely) in strict conspiracy mode. Sanya has to chase the very hypnotist, who involuntarily helped him get into a madhouse. That is, excuse me, change your fate.

Probably the authors of the script "Petrovka 38 1/2" counted on the humorous effect of all this strange delirium. Yes, they tried to parody fantastic films. They didn’t succeed. We are not surprised. Sani’s comments on what is happening in the game is banal until incredible. If the replicas pronounced by the main character were even a little funny, it would be possible to praise the developers for ingenuity: unlike the creators of many other adventures, scriptwriters from "Saturn-Plus" took care of the diversity of the hero’s statements about the same subject or phenomenon. There are three different commentary options for each active point, which cannot but rejoice. More precisely, it would be pleased if the replicas were not so boring and predictable.

Alphabet as a crown of human thought

Thought that riddles in Advenchur would save the giant thought? We’ll have to disappoint you: have not saved. It seems that, making your own "puzzle", The developers were guided not by the originality of the idea and not common sense, but by the number of washed. Because, by the degree of absurdity and illogicality, the tasks can compete only with the plot of the game. Is it not true, on the windowsill of the second floor of the library, only tobacco can grow and bloom! Which will be needed to smoke the pipe of the world with the spirit of the leader of the Communist Party, living in the basement of the reading room, which is a museum where a shooting range is part -time. The killing of logic is striking on the spot.

We save electricity, citizens!

In character in bins, the situation is also poor. Promised "colorful types" They are reduced to a hackneyed cliche like a blonde fool (all female creatures in the game fall under this definition, regardless of hair color), a passing homeless person or a stupid husband-bona. All these creatures are voiced – and our main character is primarily in the style of a provincial theater studio: with exaggerations, outfits and absolutely without a highlight.

However, the jester with him, with raisins. But why is the picture so wretched, gentlemen developers! No, dead three -dimensions, without the slightest hint of animation, not to mention facial expressions, are placed in dark, ugly interiors. But "The crown of creation" – slurred, badly organized letters in the upper left corner of the screen, playing the role "subtitles" To dialogues and comments. Already alone this is enough for the virtual execution of the creators of the game with deprivation of rights.

Games that I do not want to say a good word about are rarely found. But "Saturn-Plus" – Unique studio. They succeed. "Petrovka 38 1/2" refers precisely to those adventures in which, with all the desire, it is impossible to find anything positive.

Pros: A good visual aid connecting all possible errors and developers’ deficiencies.
Cons: But the game, probably, was not conceived by a textbook on the topic "How you can’t do adventure".

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